From NewDay Management:
It’s already time for another newsletter, which will include our first Q&A section below. If you’d like to add your question for the next newsletter, you can access it here. While your forum account will be noted for tracking and follow up opportunities, your questions will be presented anonymously as below.
We are aware that there are areas of the server and the community where things are getting increasingly toxic and in the case of roleplay, low quality. The Admin+ team is working on this, both in individual tickets and PRs as well as discussions for overarching changes we can make to maintain and improve the quality of roleplay. This has been challenging for us to handle as it comes through sometimes, and that slow response increases frustration directed at staff and management. We get it, we don’t have an easy solution, but at points the culture of making sure we stay accountable and moving becomes counterproductive and it’s difficult to dedicate the amount of energy to as many different fires as we are dealing with. At NDRP we have rarely “stream policed” or policed things outside of our official forums, server, etc, but know that stuff does get back to us. There is a difference between being a concerned member of the community and spreading toxicity.
One announcement we have on big changes coming - next month our police forces will combine into the San Andreas State Police. Our LEO Command team has been working hard to make the transition smooth for all the State Officers. There were several reasons for this merger; however the general operations will remain the same. The same Command team is leading the way, and taking this as an opportunity to look over policies, streamline things, and make interacting with the police more accessible. We have been working on ways to let people have more fun in character, and less time trying to figure out who to email or which form to fill out, and LEO are going to do the same while still maintaining the same core processes that make our police force run smoothly.
Recent Administrative Changes:
Recently we’ve made certain features of /creator more accessible in barber shops. We know a lot of people have been used to using /creator whenever, but if you run into a bug, mess up your character on creation, or have some other reason you need to use the creator tool, please open a ticket for approval.
After reviewing some suggestions, we’ve extended the time for robberies to 30 minutes after the restart. This will allow everyone some breathing room to settle into roleplay before going straight to the action.
We’ve opened a community pulse poll here about shooting from cars as it does seem to be causing some issues within the crim/cop factions. Please note this is not a definite poll for a solution, but rather a poll to see where the community in general falls.
From the Development Team:
After putting in the roleplay, DOC has received crafting mechanics for certain items. Talk to a DOC guard to see about the craft shop!
Look for a clothing update sometime in Autumn! Cozy clothes incoming as it will be autumn themed. See this the first or second week in October. A new tattoo update was also released a few weeks ago.
Be ready for a Sandy overhaul, our mapping team is working on one with an ETA of the next month or so.
There have been some new minigames introduced recently, with more to come. FOIC where they are!
There is a new robbery mechanic being developed, looking to go into testing and config phase next week.
NDRP Government Faction Updates:
From Kyrie Sinclair, Department of Corrections
This is my first newsletter since becoming Warden, and I hope our news is good news to you. Prison has received some updates recently with the introduction of craft shop items. Previously this has been pure roleplay based, but we have a few that you can now craft and take with you! We also have a batch of transfer lifers who are already making the prison feel more alive. We are hiring in batches, so if you'd like to join in, put in an application!
Please remember that aggravating too many local inmates or guards will cause everyone in the area's game to crash, and can be unrealistic to just spam punch the locals. If you get into a fight with local guards or inmates, please roleplay it out with a reason why, etc, so we as DOC can help enhance the scene.
From the San Andreas Fire and Rescue Command
We’ve been working on several new updates and improvements for the community, and we’re excited to share what’s in the pipeline. Since our last newsletter, the development team has rolled out an update to hoses and fire - these are now tethered directly to firetrucks for a more realistic and immersive experience!

UPDATE TO STARTING FIRES: Getting a fire-arc is now much easier: If you are interested in playing an arson-character (or want to RP a business fire or such), please open a ticket and the admin+ team can help out!
Beyond that, we’re continuing to refine our training programs to make them more welcoming for newcomers. One project we’re currently exploring is reshaping the EMT role to be more approachable. Instead of requiring extensive medical knowledge right from the start, EMTs will focus on the essentials: providing basic care, assisting higher-ranking medics, and ensuring safe and timely ambulance transport.
Our goal is to make EMT a strong entry point into medical roleplay - getting new players involved quickly with hands-on responsibilities like driving the ambulance and helping with straightforward cases (such as burns or gunshot wounds). More advanced medical procedures will remain with further ranks, giving those who want to pursue deeper medical RP a clear and rewarding path to grow into.
Lastly, we'd like to remind the community that we are here to help aid and support their roleplay - but, that roleplay does go both directions. We encourage players to dabble in more advanced injuries, and if you have any questions feel free to ask in the /ooc chat, or reach out to the medic via DMs.
Thank you for your continued support to medical RP!
From Erin Murphy, San Andreas Department of Public Works
San Andreas Department of Public Works applications are currently open. If you're interested in joining the department we encourage you to reach out to the team IC with any questions and to get to know the team.
One thing you may not know about Public Works is that our team helps with event support in the form of quick props we can throw down or market stalls where your business can choose how you want to decorate a small space. Don't hesitate to reach out IC if you've got something going on that may need lights, chairs, etc.
For market stall requests, we ask that event planners to make sure you're reaching out to our team at least 7 days before your events so we can coordinate the setup and support with our team. You can find more information about Market Stalls here.
The Public Works team is here to support your roleplay and add to the stories your characters are telling. Our team prides itself on responding to all the calls we can when they come in via 211 and arriving well before an IRL tow truck would get to you. We appreciate our fellow community members having some patience while our operators are enroute to your calls and look forward to the interactions we get when we're on scene.
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