Physical Cash Item

Transition to Cash as an Inventory Item

  • Yes

  • No

  • Indifferent


Results are only viewable after voting.

Jason Tanners

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I feel like people are skirting around the real reason why they are saying no and that falls down to getting robbed.

We are in fictional Los Angeles, somewhere I have lived and the threat of you being robbed is very real. Y’all scream realism until it affects you.

The way the current system is setup is a powergamers wet dream. So no wonder you never get robbed of your money. It’s a long process to verify if someone is lying about what they have on them and not worth the headache. It’s way more realistic for a gang bangers to steal your money or a gun over a cat plushie.

Do you not want the thrill of having to transport large sums of money to a bank? We used to hold underground illegal gambling/money washing games and the winner would walk out with tens of thousands if not hundreds of thousands of dollars. We had whole ass security with them for the drive to the bank and while they deposited. Was there really a risk of them getting robbed of their briefcase, no. Because the current culture of NewDay doesn’t do that. But at the end of the day we were giving opportunities for thieves to potentially plan a robbery if they found out about these underground games (which was very possible as our outreach of players came from all over). Y’all need to stop being scared and look at every interaction good or bad as a way for you to give and take from RP.

This creates a whole new avenue of roleplay. Do you have a business that needs to take the daily earnings in cash to the bank? Hire security to escort you to the bank. Give out roleplay!

The money laundering game could have a whole new creative market tying in businesses, DoCL, and MCD.

People who “don’t believe in big banks” have ways to roleplay around it.

And so many more opportunities.

Besides the rule breaks and technical issues this may cause there is so much opportunity here having it physical.
The possibilities for physical cash are absolutely immense, in the best ways. It's other people who are going to trash the new system into oblivion and people who DO like in-depth roleplay will be victim to the garbage RP that comes from this in the immediacy of it all. It's a wonderful system that I'd happily vote yes for if not for the rulebreakers that will for sure ruin a good thing, and justice through the reports will ever only be half-served. Other things need to change if this is going to work.

"Besides the rule breaks" is sorta the whole point. I think it's unfair to chalk that up to setting it aside when it's the foundation of a major talking point here. I agree with everything you said here, but the those who see WPs as currency to spend will ruin this. If you don't think so then you have more faith in the playerbase than I do lol.
 

Jade Tugelbend

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Jun 23, 2021
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"Besides the rule breaks" is sorta the whole point. I think it's unfair to chalk that up to setting it aside when it's the foundation of a major talking point here.

I agree with the points you made in your original post. At the moment of typing that, I just didn’t feel the need to regurgitate what had already been said about those issues. If I did go into it, it would just be me opening a can of worms on how I think the point system helps LQRPer stick around when they play the system. I personally think repeat offenders should just be delt with.

There will always be people who are going to ruin everything for everyone, and I absolutely think there should be harsher repercussions of those actions, but I don’t think it should stop devs from creating creative avenues for people in the server to further RP.
 
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Alex A. Miller

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One of my main concerns is that my business [which has always dealt with cash only and so tips go straight to my employees pockets] will be targeted and instead of "handsup you're coming with us as our hostage" its gonna be "handsup give us those tips/what you are gonna pay for that bubble tea" and as there are no rulebreaks to robbing people and as Jason has mentioned there is no return of stolen items - players who are hungry for cash are going to target these places and people.

So for purely selfish reasons and after careful considerations - I voted no - not to be against the hard work the devs have done but because I want to protect my employees and my business which is a HUGE part of my own RP. If there can be a way of working around businesses so that they are protected because the last thing I would want would be to work 2+ hours only to clock off and be instantly robbed of one of the few rewards we get working restaurants. Anyone who owns or has worked at a restaurant knows the turn over rate of employees is HIGH so I hope you can see my concerns which I am happy to discuss and continue improving the realism and rp of the server!
You can always get the briefcases and put them in your storage. Then employees can store cash there until they are ready to clock off. Therefore not having cash on their person.
 
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Maxwell Caldwell

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I'll say this. While I haven't played in a few months, I do like this change to cash. It may feel unnecessary as there's no real reason to make the change; however, I prefer it in terms of robberies. You're going through my pockets already then tell me "give me all your cash!" Bro.... weren't you just in my pockets? Let them take the cash and not force extra time in a robbery waiting for me to press U to see your number and type /givecash. Typing /givecash always felt like a hassle when paying because I needed to type /cash to even see how much I had first.

Now for my personal disagreement in this change; We don't need change. This just feels like an overzealous move for realism. I doubt ArCola is ever going to charge $24.99 + tax for their drinks. So... I don't see the point for change and see it as unnecessary. Unless you give me a Coinstar machine to turn my 17 quarters into cash.

But that's my take from a potentially returning member.
 

Nyles Hart

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Okay, to $1 bills. No, to coins/cents.
People already charge $150 for a burger meal. Cents in RP literally have no value already (thanks inflation). Keep it simple.

As for the concerns about robbery and crime, I don't see the issue. I could already run up to you on the street or into a business and demand that you give me your cash tips/money. The only difference is that they can't just decide that $500 of that is secretly in their shoes. On a technical side, there could probably be some ways to provide protections for businesses like tips directly to bank accounts or something. However, just requires some extra steps.

With that said, I see this change as solely a matter of preference.
Would the change to physical drastically change anything for the better? Probably not.
Does it work fine the way it is now? Yeah.
Is there some major reason it can't work? No.
 

Jacob Wheeler

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As someone who already moves literally thousands of dollars around in suitcases and stores cash outside of banks as it is - I dont see anything wrong with the current system. The issues with the current cash system are simply player mindset - and you wont change that anytime soon.

While sure - we shouldnt put aside the work the devs put into this - there already was a poll from the community that favored not wanting this type of systemic change to the server - so just cause they put work into something - shouldnt just mean we should adopt it - especially considering it was already voted against once.

If we are going to make a massive change like this to currency and make it a physical item - we should probably address the rampant issues that exist still to this day with our inventory system as it is.

Ive moved multiple dufflebags of items before - watched the dufflebag in my hand physically being moved from a car to a house - only to have logged off and back on the next day to see the dufflebag no longer in the inventory but still in the trunk of the car I watched myself move it from.

How many times have you had to open and close your inventory and double check something was there because of the issues with our inventory system

So in my opinion - fix the core issues with inventory before adding new inventory based features.
 

Jeff Stevens

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As someone who already moves literally thousands of dollars around in suitcases and stores cash outside of banks as it is - I dont see anything wrong with the current system. The issues with the current cash system are simply player mindset - and you wont change that anytime soon.....

"What are you doing, how did you get here?"
 

Alex Albright

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If we do get coins.. I really hope we can add penny slots to the casino.

I'm not entirely sure where nickels, dimes, and pennies will come into play but it would be fun to add a piggy bank storage container to stash in your unwanted coins. Then you can cash them into the bank when the storage is full.
 
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Adrik Nelson

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Sep 3, 2022
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I'm good with this on the condition thst if I'm payijg cash somewhere that it automatically pulls out of my wallet so I don't have to do it.

Also I think that if this change is put in place then I feel like stores and maybe weed should have rolls removed entirely or make them less frequent and worth more. It wouldn't make sense that a place that would take cash from players wouldn't have money that needs to be laundered. Bobcat and Banks should still have marked bills. If we need a way for pd to still differentiate between then there should be an examine register that would tell approximately how much cash was removed or crisp bills.