Echoing some above comments, it could be an interesting change but maybe without smaller coins, I'm pretty sure the US is the only country to still use pennies lol. Quarters are fun tho.
well with the virtual its straight forward with where you put money, either your pocket envelop, suitcase or bank. if its in physical form it can be like everywhere just how people leave clothes everywhere i can see people leave coins everywhere.May I ask at least for the points of where it'd seem complicated? As realistically this is more of just physical instead of virtual, with proper stash support to keep in tucked. The backend dev work is complete, and this is more so just to see where opinions sit.
though i would still worry about bank camping or camping at cash paying local jobs more.well with the virtual its straight forward with where you put money, either your pocket envelop, suitcase or bank. if its in physical form it can be like everywhere just how people leave clothes everywhere i can see people leave coins everywhere.
We shouldn't worry about people abusing camping banks/job places as that should just be a reportable offense. That's my take, at least.I honestly don't understand complicating things for a system that already works great. Among other issues that may pop up, Like is there a way to prevent people from just camping banks.
If you report someone they will just continue to target you though, if they found out who reporting and honestly it seems like a huge pain for those who get payed in cash getting robbed of their paycheck over and over again. It just seems like it can become very discouraging, I'm already getting irritated of business being targets for getting taken hostage, and how that ruins business which can be hard enough to get most days.We shouldn't worry about people abusing camping banks/job places as that should just be a reportable offense. That's my take, at least.
I thank you as i am no good with writing lol. i came from somewhere with cash that was in the pockets and this was a problem that happened a lot, it made it hard to work and is my biggest worry because it would also be concerning for local cash paying jobs too.One of my main concerns is that my business [which has always dealt with cash only and so tips go straight to my employees pockets] will be targeted and instead of "handsup you're coming with us as our hostage" its gonna be "handsup give us those tips/what you are gonna pay for that bubble tea" and as there are no rulebreaks to robbing people and as Jason has mentioned there is no return of stolen items - players who are hungry for cash are going to target these places and people.
So for purely selfish reasons and after careful considerations - I voted no - not to be against the hard work the devs have done but because I want to protect my employees and my business which is a HUGE part of my own RP. If there can be a way of working around businesses so that they are protected because the last thing I would want would be to work 2+ hours only to clock off and be instantly robbed of one of the few rewards we get working restaurants. Anyone who owns or has worked at a restaurant knows the turn over rate of employees is HIGH so I hope you can see my concerns which I am happy to discuss and continue improving the realism and rp of the server!
If this happens, this is genuinely severe behaviour and you should open a ticket about it.If you report someone they will just continue to target you though,
I voted yes to the change, but I 100% agree with everything you said.Without it being too pointed, because I promise I'm not trying to be malicious with what I say here, I do want to say that I feel there's a reason why all of the "hands up hands up" peeps take the "just report us" route in this situation. Reporting is always something that should be done, but the reason that the people who do the robbery RP in-game say that reports are also the way to go also know that the reports end in just an accumulation of points and the stolen goods remains with them. It's exchanging a lick for warning points at that point. Groups who shall not be named saw it this way, and this will be no different.
I'm all for this idea, mind you. I always want to welcome QoL improvements that nurture immersion and foster realism. But the reports ending only in warning points should be half of the outcome. If a report decision sides with the person who was being robbed, the money should be confiscated and returned like a retcon of sorts. This stops the use of warning points as an allotment pool.
If the RP is the focus, then the players doing robbery RP shouldn't really have a problem with this. If there is a problem with it, then it's kinda clear the mindset I laid out just now is where the sentiment of "just report us" comes from.
The only issue I foresee is the immersion issue of needing to retcon that sort of thing, which I understand.
I think this would be amazing if this can work from and LEO perspective and while i cant speak for DoCL i think this would be good for them tooThe money laundering game could have a whole new creative market tying in businesses, DoCL, and MCD.