I see a lot of comments about adding it as a physical item being almost essential to RP. However, we already RP with a ton of items that have no physical interaction. Body creams, cologne's, lip balm, tons of plushies, etc. A lot of these things either have zero actual interaction and just serve as an "in pocket prop" that we RP with using /me's or vocally, or they are used and produce a /me.
So with that, I don't agree that it's really essential to RP to have a physical item of cash in our pockets. There's no reason why we can't just RP that it's there.
I dont see this increasing anything tbh. Folks already can rob folks using the /givecash commands and such.
We have PRs and mediated discussions for a reason.
imo "more robberies" should not really be a topic in this discussion, and it will likely have minimal change on how folks rob people as is.
The problem with saying that "more robberies" shouldn't be a discussion here, is that it absolutely needs to be part of the discussion because I'm not sure if you're aware, but player robberies have felt like they have been through the roof. I constantly hear about some gangs, or just players that rob people left and right to get their ammo/weapon/money stock up. I am not gonna sit here and cry about it because it's a fake item in a video game and losing it really has no actual impact on my life. I play Tarkov I'm used to losing good stuff to random BS lol. Also as long as people give decent RP during the robbery, then it doesn't feel like it is fail or low quality (imo at least, if staff feels otherwise feel free to correct)
But honestly player robberies have been WAY on the rise and if someone's just running to the bank after getting some towing done, or getting a big tip at their whitelisted job, or whatever it may be, someone just coming up and taking it all with literally just a shift click and minor interaction is pretty lame overall experience for a lot of people. Having physical cash just makes it easier for someone to just get a quick robbery and minor interaction off people. If you work at a mech shop or a food joint and get a decent tip, now you either risk getting robbed during or after your shift, or you have to close down just to run the bank.
Aside from that, plenty of other great points have been made about weight, the fact that we are in a digital age (I literally don't know when i carried cash last irl) where most people just have cards that tap to pay. Other good points of some businesses being cash only, etc.
Overall, I can absolutely appreciate the spirit of the update, but in every single server I've ever been in where cash is a physical item, it just becomes "another thing people can rob" and takes up inventory space or pocket weight when really, it doesn't need to be. I think the system as-is is perfectly fine and would be happy to just stay the course with cash